@startuml
sprite $ev_station [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000001AFFFFFFFFFFFFFFA1000000000000000000000
000000001EFFFFFFFFFFFFFFFFE100059000000000000000
00000000AFFFFFFFFFFFFFFFFFFA006FF900000000000000
00000000FFFFFFFFFFFFFFFFFFFF009FFF90000000000000
00000000FFFFFFFFFFFFFFFFFFFF0009FFF9000000000000
00000000FFFFFFFFFFFFFFFFFFFF00009FFF900000000000
00000000FFFFFFFFFFFBFFFFFFFF000009FFF90000000000
00000000FFFFFFFFFFF3FFFFFFFF000004FFFF9000000000
00000000FFFFFFFFFFA0FFFFFFFF00007FFFFFF900000000
00000000FFFFFFFFFF20FFFFFFFF0004FFFFFFFF50000000
00000000FFFFFFFFF900FFFFFFFF000BFFB22BFFB0000000
00000000FFFFFFFFF100FFFFFFFF000EFF2002FFE0000000
00000000FFFFFFFF8000FFFFFFFF000EFF2002FFF0000000
00000000FFFFFFFE0000FFFFFFFF000BFFB22BFFF0000000
00000000FFFFFFF70000FFFFFFFF0004FFFFFFFFF0000000
00000000FFFFFFE00000FFFFFFFF00007FFFFFFFF0000000
00000000FFFFFF6000000004FFFF000004BEEBFFF0000000
00000000FFFFFD000000000DFFFF0000000000FFF0000000
00000000FFFFF5000000006FFFFFFFFA100000FFF0000000
00000000FFFFC000000001EFFFFFFFFFE10000FFF0000000
00000000FFFF4000000008FFFFFFFFFFFA0000FFF0000000
00000000FFFFFFFF00002FFFFFFF000FFF0000FFF0000000
00000000FFFFFFFF0000BFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFF0004FFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFF000DFFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFF006FFFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFF00EFFFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFF08FFFFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFF2FFFFFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFFBFFFFFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFFFFFFFFFFFFFF000FFF0000FFF0000000
00000000FFFFFFFFFFFFFFFFFFFF000EFF2002FFE0000000
00000000FFFFFFFFFFFFFFFFFFFF000BFFB11BFFB0000000
00000000FFFFFFFFFFFFFFFFFFFF0004FFFFFFFF40000000
00000000FFFFFFFFFFFFFFFFFFFF00007FFFFFF700000000
00000000FFFFFFFFFFFFFFFFFFFF000004BFFB4000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_EV_STATION(_alias) ENTITY(rectangle,black,ev_station,_alias,MATERIAL EV_STATION)
!define MATERIAL_EV_STATION(_alias, _label) ENTITY(rectangle,black,ev_station,_label, _alias,MATERIAL EV_STATION)
!define MATERIAL_EV_STATION(_alias, _label, _shape) ENTITY(_shape,black,ev_station,_label, _alias,MATERIAL EV_STATION)
!define MATERIAL_EV_STATION(_alias, _label, _shape, _color) ENTITY(_shape,_color,ev_station,_label, _alias,MATERIAL EV_STATION)
skinparam folderBackgroundColor<<MATERIAL EV_STATION>> White
@enduml